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Final Compilation

Part B

Impact of your growth mindset on your innovation plan focus on learning and creating meaningful learning environments.

​Education is more than simply transmitting information; It is about inspiring and motivating students to become lifelong learners. I believe gamification is a wonderful tool to achieve this goal in teaching mathematics, specifically in pre-kindergarten, where children play and explore. Thus, integrating the focus on learning and the creation of meaningful learning environments in my innovation plan to enhance the teaching and learning of mathematics through gamification will have a significant impact on the educational experience of my students, which will not only promote more interactive, engaging and fun learning but also fosters a collaborative and motivating learning environment.

By adapting different games and strategies to different needs, interests, levels, and learning styles, I will create an environment where each student can find a learning experience that fits their needs. This promotes inclusion and diversity in the classroom and allows students to feel empowered and motivated to reach their full potential in mathematics. Thus, while playing, they will encounter challenges and rewards encouraging students to improve themselves, develop mathematical skills practically, and enjoy learning. Additionally, creating meaningful learning environments will establish a context where students can relate mathematical concepts to real situations and practical applications, facilitating their understanding and retention. This connection between learning and everyday life makes learning mathematics more relevant and meaningful for students.

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New Culture of Learning

My new culture learning is directed towards an approach that promotes my young students to actively build their knowledge, connecting new concepts with their previous knowledge, real-life experiences and applying them in practical contexts. All of this will be through active and participatory learning through fun activities that encourage exploration, experimentation and reflection in my students ages 3 years to 5 years.

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My Learning Philosophy

My learning philosophy will guide my innovation plan towards creating student-centered experiences, integrating play, technology and critical thinking. As a change agent, I seek to transform mathematics teaching through gamification, offering students exciting opportunities to explore and enjoy mathematics in meaningful ways.

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Aligning Outcomes, Assessment and Activities

Through Finks' 3-Column Table, we will understand the essential elements of a curricular unit: learning objectives, learning activities, and assessments, promoting a collaborative approach to teaching mathematics through gamification. This approach not only motivates students and improves their mathematical skills but also benefits the teacher by facilitating the consolidation of knowledge and achieving pre-established goals.

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UbD Design Template

Through the UbD Template, I strengthened my approach. It allowed me to delve deeper into the curricular design by providing a more complete and structured framework that establishes clear learning outcomes and activities aligned with educational objectives and effectively guarantees the evaluation of learning.

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Growth Mindset 5302

We form beliefs about our abilities and potential from an early age. These beliefs are formed based on the education parents give us and the influence of teachers. They are also part of our powerful mindset, fueling our behavior and predicting success. Mindset, therefore, shapes our daily lives, helping us interpret our experiences and future possibilities.

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Growth Mindset Plan Part A and final compilation

To create a significant learning environment, I looked at learning theories, chose the ones that fit our education system, and then combined them to create and implement meaningful digital learning environments, developing the 3-column table. Designing the UbD to plan my unit in class, I also updated and expanded the growth plan mindset I had already started in the previous quarter. Finally, I compiled all the information and placed it in my e-portfolio to create the final compilation.

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